Press kit

The Wandering Bedouin

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In one line

A pixel-art desert action roguelike where your skills fight on their own and you keep moving, fully playable in English and Arabic.

Description

The Wandering Bedouin begins past the last well. Pick one of five wanderers at the Oasis Camp and set out into an endless desert with two skills. Those skills fire on their own; your job is where you stand, as the dunes keep sending more, and worse.

Each skill takes supports that change how it behaves. A shared passive tree of 261 nodes leads from each wanderer's corner toward keystones at its heart, and waking a set of ancient statues unlocks one of two ascendancies per class. Gear rolls real affixes; essences steer them, idols build up your camp, and the Blood Bench turns the souls your summoning circles take into better rolls.

The desert never sits still: towns and wells, sandstorms, nights that hunt you, crystals to guard and rifts that tear open. Four bosses wait in the dunes: the Bound Ifrit, the Rift Emir, Ballur and Umm al-Duwais. And whatever killed you last comes back as a bounty.

Features

  • Five wanderers: Sindeed, Nomad, Baselah, Hashash and Dajjala.
  • 22 skills and 51 supports that change how each skill behaves.
  • A 261-node passive tree and ten ascendancies, unlocked by waking the Ifrit's statues.
  • Loot with real affixes, essences to steer them, idols for the camp and the Blood Bench.
  • A living desert: towns, sandstorms, night, summoning circles, ancient crystals and rifts.
  • Four bosses: the Bound Ifrit, the Rift Emir, Ballur and Umm al-Duwais.
  • Fully playable in Arabic, switchable any time from Options.

Trailers

English trailer: the Bound Ifrit's title card

English, on YouTube

Arabic trailer: the Bound Ifrit's title card in Arabic

Arabic, on YouTube

Screenshots

Click one for the full image, or download them all at 1920×1080.

The Oasis Camp Sindeed in a crowd of enemies The passive tree Choosing an ascendancy The inventory The Blood Bench A desert town A sandstorm Night A summoning circle An ancient crystal A rift The Bound Ifrit The Rift Emir Ballur Umm al-Duwais

Logos and art

The Wandering Bedouin logo Arabic logo: البدوي الرحّال The game's icon Key art: the Bedouin by the fire at sunset Store cover art

Credits

Design, code and art direction: Feras “istop3ndk” Alharbi.